Match States <states>
This module can be used to modify states that the match goes through.
State <state>
A state that will be reached in the lifetime of the match.
<states>
<state id="play" playing="true" />
</states>
State Attributes
| Attribute | Description | Type | Default |
|---|---|---|---|
id | The globally unique ID of this feature. This can be used to reference this feature from other parts of the XML. | Feature ID | |
playing | If the match should be marked as playing during this state. | True/False | true |