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Elimination <elimination>

The elimination module is used to remove players from matches after a certain amount of deaths.

It should be noted that auto-respawn is automatically enabled on elimination maps to prevent players from prolonging the match.

SpecificationChanges
1.0.3Auto-respawn is automatically enabled on elimination maps to prevent players from prolonging the match

Configuration

The main configuration for the elimination module.


<elimination lives="3" />

Configuration Attributes
AttributeDescriptionTypeDefault
livesThe amount of deaths a player is allowed before they are eliminated.Number (Without Decimal)1
enable-on-startIf elimination should be enabled when the match starts. If this is false, the module will need to be enabled with an executor.True/Falsetrue
strike-on-eliminateIf lightning should strike at the location a player dies when they are eliminated.True/Falsefalse
checkCheck that should be ran before a life is subtracted due to a death. This can either be in ID form, or as a nested XML tag in the syntax of a check.Check